POV-Ray : Newsgroups : povray.binaries.images : Keying 2 : Keying 2 Server Time
20 Nov 2024 00:24:48 EST (-0500)
  Keying 2  
From: Mahalis
Date: 25 Oct 2001 17:19:53
Message: <3bd881f9@news.povray.org>
I relocated the hole, as suggested by Ruy, and rendered with AA, area lights
and a white background. Better?

--

//Mahalis
camera{location<0,0.25,-2> look_at 0.5*y} #declare T=texture{pigment{crackle
scale 0.5 rotate 90 turbulence 0.75 color_map{[0 rgb 1][0.05 rgb 1][0.1
rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}} finish{ambient 1}} #declare
c=difference{torus{0.5,0.1 rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}}
merge{object{c translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
--


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